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Project Overview

2d Character Artist

Candid Critters was a collaborative project created for a class focused on developing interactive experiences that incorporate physical movement for stroke victims and rehabilitation. Our team developed a rail-based game where players use lower-body movements to navigate through an environment and photograph fantasy creatures, incorporating movements such as squatting, balancing, and hip abductions.

I contributed to the project as an art asset developer, creating and integrating visual assets for the game alongside the rest of the team.

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